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Ray Gun

Project type

Ray Gun

Date

April 2025

I have been experimenting with alternative free 3D modeling software to further familiarize myself with different pipelines and toolsets. This ray gun was modeled and rendered in Blender, and textured in Quixel Mixer, a free texturing tool that allows for intuitive material blending, mask painting, and procedural detailing.
I used Mixer to texture this model with a worn, retro-futuristic aesthetic, including chipped paint, chrome accents, and emissive plasma details.

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