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Painterly Study

Project type

3D

Date

June 2024

Location

Blender

In this project, I wanted to explore a more stylized approach to texturing by conducting a "study" of the painterly style. The purpose of this study is to step out of my comfort zone and experiment with different styles and texturing methods. All objects were modeled and textured in Blender. Textures were made in Adobe Photoshop and Substance Designer.

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